Archives of Nethys

Pathfinder RPG (1st Edition) Starfinder RPG Pathfinder RPG (2nd Edition)

Armor | Shields | Weapons
Artifacts | Augmentations | Creature Companions | Computers | Hybrid Items | Magic Items | Technological Items | Traps
Manufacturers (Augmentations) | Manufacturers (Weapons) | Other Items | Special Materials


| Advanced Melee | Ammunition | Basic Melee | Grenade | Heavy | Longarms | Small Arms | Sniper | Solarian | Special
Critical Hit Effects | Special Properties | Weapon Accessories | Weapon Fusions


Frost Maw

Barathu researchers studying frost worms on Triaxus have modified tissue harvested from worm larvae to produce a new weapon: an armored, toothy tube with bone protrusions that serve as comfortable grips. The frost maw sprays out fluid that forms a coating of electrically charged, gleaming ice formations wherever it is used. With a particularly lucky shot, this ice can form a thick enough coat to freeze a creature in place.

Frost Maw, Roar-class

Source Starfinder #29: The Cradle Infestation pg. 48
Level 10; Price 19,000
Hands 2; Proficiency Longarms
Damage 4d8 C; Range 80 ft.; Critical Bind 1d4 rounds
Capacity 20; Usage 2
Bulk 1; Special Aurora, blast, living, unwieldy

Frost Maw, Growl-class

Source Starfinder #29: The Cradle Infestation pg. 48
Level 3; Price 1,350
Hands 2; Proficiency Longarms
Damage 1d8 C; Range 15 ft.; Critical Bind 1d4 rounds
Capacity 20; Usage 2
Bulk 1; Special Aurora, blast, living, unwieldy

Frost Maw, Snarl-class

Source Starfinder #29: The Cradle Infestation pg. 48
Level 9; Price 13,000
Hands 2; Proficiency Longarms
Damage 2d8 C; Range 60 ft.; Critical Bind 1d4 rounds
Capacity 20; Usage 2
Bulk 1; Special Aurora, blast, living, unwieldy